

Environmental details and foliage draw distances have been improved, and the game's photo mode now features a "new super resolution", Sony said. The PC version of the post-apocalyptic motorbike game includes 21:9 ultra-wide monitor support, an unlocked frame-rate and hordes of Freakers (don't call them zombies) up to 500 in size. ICYMI, PlayStation soon-not-to-be-exclusive Days Gone launches for PC on 18th May, and a new trailer recently showed off how it looks.
#DAYS GONE PC MULTIPLAYER FULL#
"So I think the uptick in engagement with the game is not as important as, did you buy the game at full price? Because if you did, then that's supporting the developers directly."


If I remember it right - the numbers could be wrong - but regardless, I was pissed about it then, I was like, 'this is money out of my pocket'.
#DAYS GONE PC MULTIPLAYER TORRENT#
"And we would show them torrents, a torrent site had 200,000 copies of Dark Mirror being downloaded. "I can tell you that when we were doing Dark Mirror, we got so f-cked on Dark Mirror because piracy was a thing and Sony wasn't really caught up on what piracy was doing to sales," Garvin explained. Garvin also opened up on the impact piracy has on game development. Just speaking for me personally as a developer - I don't work for Sony - I don't know what the numbers are." "It's like, God of War got whatever number millions of sales at launch and, you know, Days Gone didn't. "Don't complain if a game doesn't get a sequel if it wasn't supported at launch," Garvin added. I can't tell you how many times I've seen gamers say 'yeah, I got that on sale, I got it through PS Plus, whatever'. "If you love a game, buy it at f-cking full price. "I do have an opinion on something that your audience may find of interest, and it might piss some of them off," Garvin said (thanks, VGC).
